Tag: Aspects Of Design
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Film CGI: Aspects of Design

Computer-generated imagery, more popularly known as CGI, has been an integral part of many industries since its inception in 1958. Video games, architecture, engineering—it has its fingerprints on all of those and more; it is a vital part of the modern world. Of course, CGI is known mainly for its impact on the medium of…
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Color in Graphic Novels: Aspects of Design

*This Article Contains Minor Spoilers for Radiant Black, Radiant Red, The Many Deaths of Laila Starr, Uzumaki, The Sacrificers, Teppu, Giga, and the Energon Universe’s Transformers* Color is an inextricable part of the world; its ubiquity is represented in all things. Throughout history, it has been a symbol and source of information for all, enriching…
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Paneling: Aspects of Design

*Contains Minor Spoilers for the One Piece Manga* The medium of comic books and/or manga is one of the most unique forms of entertainment out there. Visual like a film but detailed like a book, graphic novels are a beloved pastime for many. Though their golden age has passed, modern comics and manga have stood…
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Cinematography: Aspects of Design

*This article contains spoilers for the movies “Nope” and “Avengers: Endgame.” * It goes without saying, but there is a lot that goes into making a great film. While many might begin a conversation about that with character writing or set design, there is a concept just as important that movies are predicated on. That…
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Types Of Difficulty: Aspects Of Design

Difficulty is without a doubt the most universal game design concept, with most creators using a game’s unique challenges as a foundation for its design. Whether it be board games or video games, no game exists that doesn’t have difficulty in some form. The concept’s impact on games is astronomical, with difficulty impacting anything from…

