Tag: Fantasy
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Zenshu’s First Three Episodes are a Masterclass in Writing Isekai Tropes

Zenshu is one of Winter 2025’s most underrated gems, its expert use of tropes allowing its first three episodes to feel fun and unique, yet familiar to fans of the isekai genre.
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Romancing SaGa 2 Review: The High-Fantasy RPG At Its Best

Romancing SaGa 2: Revenge of the Seven is a fantastic game, giving players the very best of the high-fantasy RPG experience. Despite having lackluster graphics and a so-so story, the title boasts some of the best game design on the market today.
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World End Solte Review: Bizarre and Brilliant

World End Solte, a manga created by Satoshi Mizukami, is a wonderful take on the classic fantasy adventure. Through expressive artwork, well-written characters, and a fascinating world, the graphic novel easily immerses and entertains readers. However, the work does lack in narrative tension due to failing to establish believable stakes.
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The Many Deaths of Laila Starr and Incorporating Themes

*Article Contains Some Spoilers For The Many Deaths of Laila Starr* Theme is a fundamental aspect of storytelling, but it’s anything but easy to incorporate into every facet of a narrative. The effects of doing so are undoubtedly positive, but there are few works that actually pull off the feat. However, author Ram V and…
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Wonka: Mixing Fun with Substance

*Image taken from an Amazon posting of a poster related to the film Wonka (https://www.amazon.com/WONKA-MOVIE-POSTER-Advance-Chalamet/dp/B0CGG75JW), and this article will contain some spoilers for said film.* Stories can be used to convey incredibly hard-hitting messages, leading to the famous saying “the pen is mightier than the sword.” Films like the classic Godzilla shed light on the…
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The Sacrificers and Making the Fantastical Feel Real

*Image taken from issue #1 of The Sacrificers. TRIGGER WARNING: Mentions of child abuse. *Minor Spoilers for The Sacrificers* It’d be a tall task for any piece of media centered around anthropomorphic animals and depictions of some gods to feel grounded in reality, but that’s exactly what Rick Remender, Max Fiumara, and Dave McCaig were…
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Arcane: How to Write in the Action Genre

*This image is taken from Netflix, all credit goes to them and the show’s creators for the show Arcane. This article will contain major spoilers for Arcane.* The action genre in television and film is simultaneously one of the most beloved and oversaturated genres in those mediums. Works that have fallen under the umbrella of…
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Skyrim: A Landmark In Character-Building

Character-Building is one of the most recognizable game design concepts ever invented. Usually found in RPGs, it refers to when a video game allows a player to, in some way, customize how their character can play the game or how effective certain aspects of gameplay are for them. It’s become a very widespread concept in…
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How Blue Fire Allows For Player Creativity

Robi Studios’ debut title, “Blue Fire,” is quite an interesting game. Releasing in 2021, the indie title aims to primarily utilize exploration and movement to create its unique entertainment factor. In that respect, it seems to have succeeded, as Blue Fire has garnered acclaim from both casual players and critics since its release. A gameplay…
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Inkbound and Organic Difficulty

*Keep in mind everything said in this article is referring to Inkbound’s solo play experience, as I haven’t had enough exposure to its multiplayer to analyze it* Difficulty (in the context of video games) refers to how difficult it is to complete tasks the game sets for the player or tasks the player is supposed…
